Post by Gardevoir Master on Jan 19, 2007 17:35:11 GMT -8
Capture Media:
-PokéBall: Standard red and white ball used to capture Pokémon. Dominate: 1. Accuracy:100. Expendable. 200 Rift Cred
-Great Ball: A PokéBall with a greater chance of capture. Dominate: 1.5. Accuracy: 100. Expendable. 600 Rift Cred
-Ultra Ball: As a general-purpose PokéBall, this is the best money can buy. Dominate: 2. Accuracy: 100. Expendable. 1,200 Rift Cred
-Heavy Ball: Specially designed to capture heavy Pokémon. Dominate: Varies according to weight. Accuracy: 100. Expendable. 1,000 Rift Cred
-Net Ball: Good for catching insects and aquatic enemies. Dominate: 1 (3 against insectoid or aquatic targets). Accuracy: 100. Expendable. 1,000 Rift Cred
-Nest Ball: Good for catching lower-level enemies. Dominate: Varies by level (Assume 1 in Rift Stadium). Accuracy: 100. Expendable. 1,000 Rift Cred
-Love Ball: Good for catching Pokémon of the opposite gender. Dominate: 1 (8 against targets that are the opposite sex of the user or homosexuals of the same sex. Not applicable to targets with no sex or gender). Accuracy: 100. 1,000 Rift Cred
-Dive Ball: Good for catching fish. Dominate: 1 (3.5 against aquatic enemies). Accuracy: 100. Expendable. 1,000 Rift Cred
-Fast Ball: Good for catching speedy Pokémon. Dominate: 1 (4 against targets with high Spd), PD+SD. Accuracy: 100. Expendable. 1,000 Rift Cred
-Moon Ball: Good for catching moon-related monsters. Dominate:1 (4 against targets influenced by the moon or Moon Stones). Accuracy: 100. Expendable. 1,000 Rift Cred
-Sutra Ball: A PokéBall with strange writing on it. Dominate: 1 (3 against supernatural targets, including Ghost, Dark, and Psychic Pokémon). Accuracy: 100. Expendable. 1,000 Rift Cred
-Luxury Ball: A sign of affluence, this all-white PokéBall is reportedly very comfortable. Does little to ensure capture, but it does make them like you more. Dominate: 1. Accuracy: 100. Expendable. 50,000 Rift Cred.
-Premier Ball: Yours free with 2,000 Rift Cred purchase. Dominate: 1. Accuracy: 100. Expendable. Special Offer.
-Repeat Ball: More effective against monsters you already captured. Dominate: 1 (3 against targets the user already has as pets). Accuracy: 100. Expendable. 1,000 Rift Cred.
-Timer Ball: Chances increase with successive use. Dominate: 1 for every 10 rounds since beginning of the match for up to 30 rounds. Accuracy: 100. Expendable. 1,000 Rift Cred.
-Master Ball: The most powerful PokéBall in existence. Captures without fail. Accuracy: 100. Expendable. Display Only.
Snag Machines:
-Snag Arm: Basic Snag Machine. Allows user to capture enemies using PokéBalls. 0 Rift Cred.
-Snag Buster: Advanced Snag Machine. Adds 0.5 to a PokéBall’s Dominate score. 50,000 Rift Cred
-Command Arm: Allows users to issue commands to an ally’s pet. Ally’s commands take precedence. 75,000 Rift Cred
-Punisher Arm: PokéBalls explode when successfully resisted. Base Damage is the PokeBall's Dominate score times ten. 80,000 Rift Cred
-Capture Styler: Allows users to capture enemies without PokéBalls, but only for one round. Dominate: 1. Accuracy: 50. 25,000 Rift Cred.
-PokéBall: Standard red and white ball used to capture Pokémon. Dominate: 1. Accuracy:100. Expendable. 200 Rift Cred
-Great Ball: A PokéBall with a greater chance of capture. Dominate: 1.5. Accuracy: 100. Expendable. 600 Rift Cred
-Ultra Ball: As a general-purpose PokéBall, this is the best money can buy. Dominate: 2. Accuracy: 100. Expendable. 1,200 Rift Cred
-Heavy Ball: Specially designed to capture heavy Pokémon. Dominate: Varies according to weight. Accuracy: 100. Expendable. 1,000 Rift Cred
-Net Ball: Good for catching insects and aquatic enemies. Dominate: 1 (3 against insectoid or aquatic targets). Accuracy: 100. Expendable. 1,000 Rift Cred
-Nest Ball: Good for catching lower-level enemies. Dominate: Varies by level (Assume 1 in Rift Stadium). Accuracy: 100. Expendable. 1,000 Rift Cred
-Love Ball: Good for catching Pokémon of the opposite gender. Dominate: 1 (8 against targets that are the opposite sex of the user or homosexuals of the same sex. Not applicable to targets with no sex or gender). Accuracy: 100. 1,000 Rift Cred
-Dive Ball: Good for catching fish. Dominate: 1 (3.5 against aquatic enemies). Accuracy: 100. Expendable. 1,000 Rift Cred
-Fast Ball: Good for catching speedy Pokémon. Dominate: 1 (4 against targets with high Spd), PD+SD. Accuracy: 100. Expendable. 1,000 Rift Cred
-Moon Ball: Good for catching moon-related monsters. Dominate:1 (4 against targets influenced by the moon or Moon Stones). Accuracy: 100. Expendable. 1,000 Rift Cred
-Sutra Ball: A PokéBall with strange writing on it. Dominate: 1 (3 against supernatural targets, including Ghost, Dark, and Psychic Pokémon). Accuracy: 100. Expendable. 1,000 Rift Cred
-Luxury Ball: A sign of affluence, this all-white PokéBall is reportedly very comfortable. Does little to ensure capture, but it does make them like you more. Dominate: 1. Accuracy: 100. Expendable. 50,000 Rift Cred.
-Premier Ball: Yours free with 2,000 Rift Cred purchase. Dominate: 1. Accuracy: 100. Expendable. Special Offer.
-Repeat Ball: More effective against monsters you already captured. Dominate: 1 (3 against targets the user already has as pets). Accuracy: 100. Expendable. 1,000 Rift Cred.
-Timer Ball: Chances increase with successive use. Dominate: 1 for every 10 rounds since beginning of the match for up to 30 rounds. Accuracy: 100. Expendable. 1,000 Rift Cred.
-Master Ball: The most powerful PokéBall in existence. Captures without fail. Accuracy: 100. Expendable. Display Only.
Snag Machines:
-Snag Arm: Basic Snag Machine. Allows user to capture enemies using PokéBalls. 0 Rift Cred.
-Snag Buster: Advanced Snag Machine. Adds 0.5 to a PokéBall’s Dominate score. 50,000 Rift Cred
-Command Arm: Allows users to issue commands to an ally’s pet. Ally’s commands take precedence. 75,000 Rift Cred
-Punisher Arm: PokéBalls explode when successfully resisted. Base Damage is the PokeBall's Dominate score times ten. 80,000 Rift Cred
-Capture Styler: Allows users to capture enemies without PokéBalls, but only for one round. Dominate: 1. Accuracy: 50. 25,000 Rift Cred.